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1. Self-Destruct Inhibiter - in Ships and Modules [original thread]
Good idea, but NO! Defense is already an uphill battle as it is. We have to carry 3 afterburners or 1 MWD per webifier, 2 warp core stabilizers per warp disruptor, 2 eccm devices per ecm, compounded with the factor that pirates gang up so we're lo...
- by Bashier Tarr - at 2003.10.10 10:33:00
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2. Not enough drone defence. - in Ships and Modules [original thread]
Just a note about ECM burst, despite popular belief, it's working properly. The only thing it does is break targeting locks on anything that has scanning strength 8 or less. The 45 seconds is simply the "reuse" period (think of it as the weapon ve...
- by Bashier Tarr - at 2003.10.06 19:39:00
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3. Turrets and Launchers should automatically reload. - in Ships and Modules [original thread]
Even tho lassie tells me this is one feature we won't be getting, I have to put in my yes vote. It's incredibly difficult reloading, even in small scale encounters that involve missiles. Usually takes me longer to reload my defenders than to fire ...
- by Bashier Tarr - at 2003.10.03 17:42:00
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4. No lock? - in Ships and Modules [original thread]
Hmm, sensor dampers could do that (each cuts targeting range by 50%), but you're saying he never had a lock, so it's possible he used a passive targeter (altho in that situation a passive targeter would be pointless) Gradient is hiring ! Check o...
- by Bashier Tarr - at 2003.10.01 10:36:00
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5. Celestis Cruiser - in Ships and Modules [original thread]
I'm sorry, but I resent saying that the celestis is ugly and sucks, nothing like that. It actually, imo, looks rather cool, AND it's by far the most versatile ship I've seen. I've flown it as straight combat with rails, combat support with project...
- by Bashier Tarr - at 2003.10.01 09:12:00
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6. Lack of turret hardpoint on MY Badger??!! - in Ships and Modules [original thread]
A mining laser is a laser Lasers are mounted in turrets Therefore, mining lasers take up turret mounts. Gradient is hiring ! Check our CoC here .
- by Bashier Tarr - at 2003.09.23 12:05:00
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7. Quick Question - in Ships and Modules [original thread]
The idea is to keep people from getting ludicrous values in certain stats. Like 90-100% resistance to all damage types on shields. Gradient is hiring ! Check our CoC here .
- by Bashier Tarr - at 2003.09.17 22:29:00
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8. tracking computers - in Ships and Modules [original thread]
Try shooting and then checking the info panel. Statistics for tracking speed are only updated after you fire one shot. Gradient is hiring ! Check our CoC here .
- by Bashier Tarr - at 2003.09.17 11:03:00
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9. TomB, huge flaw in missles. - in Ships and Modules [original thread]
And make jumpgates factionless and immortal while you're at it.... splash damage bad Gradient is hiring ! Check our CoC here .
- by Bashier Tarr - at 2003.09.16 01:44:00
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10. Whats the blue 'dot' - in Ships and Modules [original thread]
When it is lit, it means the enemy is in range for the weapon you currently have selected. Gradient is hiring ! Check our CoC here .
- by Bashier Tarr - at 2003.09.15 23:25:00
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11. Damage - ROF- Trackingspeed - in Ships and Modules [original thread]
Edited by: Bashier Tarr on 15/09/2003 22:12:02 It's MUCH more complicated than that. Tracking speed works on angular velocity mechanics, and calculating accuracy would require: 1) Tracking speed of the weapon 2) Distance from the target 3) Mo...
- by Bashier Tarr - at 2003.09.15 22:11:00
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12. Shield transferers - in Ships and Modules [original thread]
Indeed, having to pull a lose range orbit every time a ship needs assistance (ship which could be anywhere up to 20 km away in the average group combat situation) is impractical. Gradient is hiring ! Check our CoC here .
- by Bashier Tarr - at 2003.09.13 12:19:00
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13. TomB, booster charges size? - in Ships and Modules [original thread]
I, uh *counts* tenth this proposal. Gradient is hiring ! Check our CoC here .
- by Bashier Tarr - at 2003.09.13 01:34:00
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14. TomB, booster charges size? - in Ships and Modules [original thread]
I, uh *counts* tenth this proposal. Gradient is hiring ! Check our CoC here .
- by Bashier Tarr - at 2003.09.13 01:34:00
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15. Its BS not BB - in Ships and Modules [original thread]
I myself call them bships, frigates are frigs, cruisers are... well, cruisers, and industrials are indies. Never seen those cause confusion... Gradient is hiring ! Check our CoC here .
- by Bashier Tarr - at 2003.09.07 18:07:00
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